Summary
RoboCopfans around the world can rejoice because there’s finally an amazing video game out that lets gamers experience the action as RoboCop like never before! From solid gameplay to respectful additions to the overall lore,RoboCop: Rogue Cityhas won the hearts of gamers, and it’s a super fun game to play regardless if players have seen the original film or not. It’s a great example ofsome fantastic AA gamesthat have been coming out over recent years, so often overshadowed by their AAA competition.
However, not only isRoboCop: Rogue Citygenerally fun, but the story and missions are pretty good, too, especially some of the side missions, which allow players to experience new and interesting narratives on a smaller scale in comparison to their main objective counterparts. When gamers progress through the main story, they will sometimes get the opportunity to help minor characters or explore different areas, often leading to some great side quests. If gamers enjoy experiencing some weird and wacky side missions, thenRoboCop: Rogue Cityis most definitely the game to try!

8Time To Repent
Help Pickles Return A Watch
Most ofRoboCop: Rogue City’sside missions fall into two categories: shooting or talking. This is one of the more dialogue-focused missions where RoboCop helps an informant named Pickles return a wristwatch to the missing Officer Briggs' wife. Of course, it’s not quite as simple as that, and gamers know that RoboCop has other ideals besides helping a thief repent.
Instead, completing Time to Repent gives players an opportunity to learn more about the disappearance of Officer Briggs. It’s highly cutscene-based, and there’s not much actual gameplay to it, but it’s one of those missions that really helps build some characters and extend the world’s lore. For example, Pickles is actually quite likable, and there’s a cute kid who can be met and helped, too. It’s a great side mission that adds more depth to the wider narrative.

7Get Well Lewis
The side mission Get Well Lewis inRoboCop: Rogue Cityhas a simple objective, but it’s surprisingly interesting because it further humanizes the character of RoboCop. Chessman asks RoboCop to gain a bunch of signatures from other officers for a get-well card for Officer Lewis. All the player has to do is walk around the precinct and get everyone to sign the card, but there’s something special about the interactions.
The quest is presented in a humorous light, and the player even has to ask an officer for his signature whilst he’s showering. It’s not the most exciting quest in the world, but it adds an extra layer to the character of RoboCop and reveals that there is, at least, some emotion behind his steel armor.

6Unwanted Goods
A Brutal Drug Bust
In the Steel Mill area of the game, players are given the secondary objective of destroying a drug stash. Any opportunity to stop some criminals sounds like a good time in this game simply because the combat is so satisfyingly fun, and this quest feelsslightly faster-pacedthan others. Gamers can breach through a warehouse door and take some crooks down in an epic slo-mo entrance.
It’s a super short side mission that’ll take no extra time at all to complete. Seeing the drug boxes go up in smoke when RoboCop lights them up should be inspiration enough to go and complete this objective. There are explosives to be shot,grunts to be killed, and a good time serving justice to be had!

5Domestic Terrorist
Stop That Corporate Espionage!
Speaking to Max Becker on the fourth visit to the Police Stations rewards players with the Domestic Terrorist side mission. He tasks RoboCop with heading to a suspicious apartment where he believes adomestic terrorist is hidingsome corporate espionage. Upon the player investigating and scanning some areas of interest, RoboCop discovers a hidden room behind a bookshelf where a phone starts to mysteriously ring.
The call and clues lead the player to a storage area in Downtown, where RoboCop has an… interaction with a group of thugs and finds some interesting belongings. This side quest is actually quite important, however, as it includes some interactions with OCP Agents and unveils a wider conspiracy involving a reporter. It’s best to digest this one and read all the clues.

4Attack On The Courthouse
Repeat Offenders Take Some Hostages
When players pass the courthouse in Downtown and speak to an officer outside, they can start the Attack on the Courthouse side mission. Officer Kowalsky asks RoboCop for help, and players can gladly accept and get into a gunfight as soon as they enter the building. It can be quite refreshing to just burst into buildings and lay the law down in real-time with someawesome destructive environments.
There’s not much more to do once the criminals have been dealt with and the hostages rescued, but it’s recommended that gamers appreciate the beautiful design and decorations featured throughout the courthouse, as it’s one of the coolest areas in the game. Players can also head to the bathroom to breach a wall through to the main courtroom, which is pretty badass.

3Who Killed Casey Carmel?
Detective Roleplay Anyone?
There are a few side missions inRoboCop: Rogue Citythat follow the same structure as this quest, but this one’s possibly the best. It’sgood old-fashioned detective workhere, so players have to analyze the body of Casey Carmel, a recently deceased sex worker, and gather evidence to find and arrest the murderer.
Players can start the side mission byheading to DetroitRiverwalk on their first visit to Downtown in the northwest area of the map. Speaking to Officer Kurtz and O’Neal starts the quest, which features some funny moments, a satisfying arrest, and some extremely cheesy dialogue. What’s not to love?

2Too Many Complaints
RoboCop Commands The Complaints Desk
Another humorous quest, Too Many Complaints, features RoboCop sitting behind the complaints desk, which can be started after completing the first main mission. It’s a fun little mission that allows players to either be extremely kind and considerate or outright brutal and blunt.
The dialogue choices do have a small impact (players will either get law or trust points depending on what they choose), but they’re mostly just there to give the player a choice on how they want RoboCop to be perceived. It’s a surprisingly entertaining three-minute mission where gamers can take a break from all the action and the brutality of the city, and instead sit behind a desk and hear some mundane complaints.

1Samantha’s Investigation
The Final Side Mission
RoboCop’s last discoverable side mission is one that ties into the earlier Domestic Terrorist quest, and once again involves the reporter Samantha and the previously featured OCP Agents. Once players make it to the OCP headquarters, RoboCop will bump into Samantha near the front desk, who tasks the player with finding a specific code.
There are some themes of morality during the quest, and RoboCop’s dialogue choices can either side with or against the OCP’s aims. It’s another short and simple mission, but it relates to and slightly expands on the world-building and conspiracy theories that were introduced earlier. Samantha is also a pretty cool character, so it’s nice to give her a hand with things!