God of War Ragnarok’sDirector Eric Williams states that he would be happy if his work on the new game was considered the same as Cory Barlog’s 2018God of War. A lot of gamers enjoyed the reboot of theGod of Warfranchise back in 2018, with many players attributing a lot of its success to Director Cory Barlog. The news thatBarlog was being replaced forGod of War Ragnarokso he could work on another, unannounced title caused some nervousness in the gaming community, but it seems that these fears were largely unfounded.
Firstly, it was pointed out that theGod of Warseries has a history with changing directors. Also, from the trailers shown so far forGod of War Ragnarok, it doesn’t seem like there have been many major departures from the atmosphere and tone of the 2018 game. Moreover, while he may not be in the director’s chair this time around, Cory Barlog has stepped into the role ofproducer forGod of War Ragnarok.
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Eric Williams spoke about taking over Barlog’s role in a recent interview with 9News Melbourne’s Mark Santomartino. It seems he also wanted to calm any fans still worried about the departure of the former director, as in a clip posted by Twitter user Dream_Walker, Williams claims he doesn’t wantGod of War Ragnarokto be considered his game while there’s a “Cory’sGod of War” existing elsewhere. Instead, the director spoke about the importance of making the games feel simply like the Norse Saga.
“You want it to be continuous,” Williams said, speaking of the pressures to ensure his work would meet fan expectations, “almost like the way a book would be written.” Williams even stated that he was happy to remain “invisible,” meaning that so long as players enjoyed the game, he was okay with remaining in the background. Even if fans thought “Cory was secretly” behind the wheel ofRagnarkok, Williams didn’t appear to mind. This shows an immense amount of dedication toGod of War Ragnarok’sstoryand ensuring that the final chapter in Kratos' Norse Saga does not feel like a departure from his 2018 adventure.
As well as talking about taking over from Barlog, Williams also discussed the impact COVID-19 had on the development ofGod of War Ragnarok. According to Williams, the concept for the game was complete in late 2018, giving the team the direction it needed to push through the difficulties created by the pandemic. While the release date for the sequel is fast-approaching, for a time, plenty of gamers believed thatGod of War Ragnarokwould be delayed. However, through this interview with Williams, it seems clear that despite difficulties, the team had a clear vision for the upcoming game.
God of War Ragnarokreleases on November 9 for PS4 and PS5.
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