Summary
Hexworks has released patch v.1.1.191 forLords of the Fallen, which aims to tackle performance issues across all platforms but also brings boss changes that could make the game harder for players.Lords of the Fallenis a reboot of the 2014 game with the same name and joins therecently-releasedLies of Pas one of the latest entries to the Soulslike genre.
Soulslike games are known for their highly challenging difficulty in which players must carefully plan their next move as they trudge through level after level. These games push players to create builds and to be more observant of enemy positioning and attack patterns. While being a tension-filled experience, games of this genre also give a sense of accomplishment after finally defeating a particularly challenging boss,such as Malenia fromEldin Ring, who served as a roadblock for some players.
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With patch v.1.1.191, Hexworks has updatedLords of the Fallento increase the difficulty of two bosses in the game. The first is the gigantic Spurned Progeny, a mid-game boss located in Upper Calrath, who will keep performing his combo attacks no matter what the player does. The next to receive a tweak is an optional trio of secret bosses located in an arena in the Umbral Realm. According to the patch notes, these bosses are now more “dangerous adversaries” as they can no longer be trapped in the column in the arena and will now be able to move about the area more efficiently.
In addition to the boss updates, the patch also introduced nerfs to several enemies in the game. Scarlet Shadows and the “walking corpse” enemies as a whole have had their damage lowered, with Charred Spirits, a type of “walking corpse,” getting an additional reduction. The update also disabled Frame Generation, but a newer patch has reactivated it.
Hexworks has been steadily releasing patches almost every day since the game’s release to address various issues, including the game’s performance. The general consensus on social media platforms like Reddit and Twitter is that while the game seems to bea decent Soulslike entrywith a good story and deep lore, it should have been delayed to fix performance issues. In the patch v.1.1.191 thread on Reddit, some Xbox players said they are still experiencing a number of issues, such as stuttering, missing textures, and pop-ins. Xbox seems to be the platform hit the hardest with performance issues, making the game unplayable, leading to some refunding the game.
However, Hexworks seems determined to bring its game up to standard and has been communicating with players on Twitter and Reddit to locate issues to solve. For now, only time will tell ifLords of the Fallentruly is theanswer to players who wantDark Souls 4.
PVP:
PC:
We’ve worked diligently to fix some of the issues that unfortunately have affected some of our players.
Rest assured that our commitment to enabling as many people as possible to immerse themselves in our game world is what drives our passion.Thanks to the data provided to our “Sentry” bug database by players who clicked “send” on the crash report pop-up, we’ve been able to identify four main issues:
Please refer to ourPerformance Troubleshooting Stepsif you are still experiencing issues.
Steam Deck:
In Light we Walk.
Lords of the Fallenis now available on PC, PS5, and Xbox Series X/S.
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