The Space Jump Boots are an upgrade inMetroid Prime Remasteredthat players will obtain in the Tallon Overworld’s Alcove. This upgrade effectively gives Samus a double-jump, which can be used to reach areas that have been inaccessible up to this point in the game. This walkthrough is here to provide further details on those areas, and it will help players continue to progress after getting the Space Jump Boots inMetroid Prime Remastered.

Metroid Prime Remastered: After Space Jump Boots Walkthrough

After getting theSpace Jump Boots inMetroid Prime Remastered, players are advised to stop by Samus’s ship at theLanding Sitein order to make a save. While fans are at this location, they should also pick up aMissile Expansionfrom a Morph Ball tunnel that is situated just behind the ship. Players should then climb the platforms that are across from the ship, pass behind the waterfall, and use the door to enter theTemple Hall.

RELATED:Metroid Prime: How to Use Super Missiles

This hallway will lead players to theTemple Security Station, and they should make sure to scan thePirate Datathat they encounter while passing through to theArtifact Temple. Upon entering the Temple,Metroid Prime Remasteredplayersshould look left and right to findtwoChozo Loreentries that can be scanned. Fans should then head downward to find thefirst Artifact, and it and all the surrounding pillars should be scanned before leaving the room.

At this point, players should work their way back toMagmoor Caverns East. For full clarity, here is a route that fans can use to quickly reach this area:

metroid prime remastered where after space jump boots

Magmoor Caverns

After descending into the Magmoor Caverns, fans should set their sights on theMonitor Station. Notably, players that find themselves stuck in theFiery Shoresas they attempt to reach that room should look for several crates that block access to a Morph Ball maze. Indeed, this maze will helpMetroid Prime Remastered’s Samus Arancontinue advancing through the Fiery Shores, and players can even pick up aMissile Expansionif they get to the end.

Once fans finally reachMonitor Station, they should head up to the bridge that leads to the Phendrana Drifts North elevator. There is an elevated platform to the left of this bridge, which players can now access with the help of the Space Jump Boots. From this platform, players should jump up one more level and proceed to the top of Monitor Station’s central building.

metroid prime remastered where after space jump boots

Here, fans will find a terminal and Spinner, both of which should be scanned. Players should then enter the Spinner in Morph Ball form and useMetroid Prime Remastered’s Boost Ballrepeatedly. This action will cause a bridge to be raised, and fans should cross it and follow the path ahead to reach theWarrior Shrine, a room that is home to the Artifact of Strength.

Phendrana Drifts

With that Artifact scanned and collected, players should return to the aforementioned bridge in Monitor Station and make their way to thePhendrana Drifts Northelevator. Once fans reach this snowylevel inMetroid Prime Remastered, they should continue toward thePhendrana Shorelinesand stop by theSave Stationin that area. After a save has been made, fans should exit the Save Station, head to the left, and use the Space Jump Boots to reach one of the hovering platforms.

These hovering platforms can be used to jump to the door that leads to theTemple Entryway, which should be crossed in order to access theChozo Ice Temple. In this room, players shouldscananIce Parasiteanduse the platforms that line the perimeter to climb to an icy hallway that terminates at a Chozo Shaman statue. There are several statue heads embedded into walls of this hallway, andMetroidfansshould scan them in order to identify the Shaman head.

metroid prime remastered where after space jump boots

The Shaman head in the hallway must then be hit with aMissile inMetroid Prime Remasteredto reveal a Morph Ball slot. Placing a Morph Ball Bomb inside that slot will open a gate that is situated next to the large statue, and fans that pass through it will reach theChapel Tunnel. In this Morph Ball section, players must use Morph Ball Bombs on metal plates to access a lower path. This path can then be used to reach the base of several pillars, which fans can lower with Morph Ball Bombs.

TheChapel of Eldersis on the other side of the tunnel, and it is in this room that fans mustbeat Sheegoth inMetroid Prime Remastered. Players will receive the Wave Beam when that job is done, and they can use this new weapon to finally open purple doors and dispatch Bombus.